
How I play this expansion now on my druid. are limited? Should make for a more interesting game, rather than organizing raid carries or heroic splits. So, how about hosting a world first competition on a server where resources such as gold, world drop gears, crafting materials etc. It is bad enough that character tunings are based on the MDIs, now even our loot has been toned down to cater for the world first competition. If that's the case though, perhaps Blizzard should move the world first groups to a new separate server where rules are different, then shift them back after the competition is over. And I can't shake the feeling that it is due to the world first competition to hold them down for a bit longer. With the measly 3 gear for 20 man effort in raids (as compared to 2-3 gear for 5 man effort in mythic+), it is seriously dampening our enthusiasm for raid. My friends and I used to run a couple of heroic raid PUGs every week. I am more concerned about the reduced drop rate in raids. After all, converts (covenant transfers) and alts are allowed to catch up to the "current" covenant level. Well, considering it's not yet been a month since launch, a little time-gating doesn't seem that bad in terms of story-telling, especially if you consider the alternative farm X thousand anima to progress your covenant, I will take time-gating.
#Map of the looter infinity blade 3 full
You should check out the full thing below as well: Thanks to Sloot for hosting the interview and for the great questions. They like that PvP is faster paced, but perhaps a little too fast at the moment. PvP tuning is coming, with Subtlety definitely on the list. There shouldn't be any issues with old raid scaling after a fix to the first SL week Legion scaling, but he's eager to hear examples. The Soul Ash missions scaling with companion level also was a bad decision and they might change it to be static, as each one completed unlocks a new harder one. There will be more to the Maw in the future, as both the story will takes us there and there will be additional content coming for it.Ĭommand table missions were poorly balanced, as they didn't think of how it would work on weeks 2 or 3, as it gets more balanced as you unlock new companions etc. The infinite option may be coming back, but they needed live data to judge whether it's worth it. Layer 1 will be much harder than other parts of the tower already. Twisting Corridors is supposed to be hard.

No plans for being able to level in Torghast right now. Twisting Corridors will unlock account-wide and unlocked through the regular weekly Bolvar quest. This might change later when there are gear catch-up systems. No account-wide layer unlocks due to alts' weaker gear. It's Personal Loot all they way through Shadowlands at least.
#Map of the looter infinity blade 3 Patch
Gearing / gearing speed in general is in a good spot they're happy with.Ĭlass tier sets are still coming in a later patch and the art for them is looking good already.

The Great Vault has worked out well so far, but they could/should have been clearer with explaining exactly hot it worked. They are trying to avoid a pure "damage" meta for tanks, especially since there were times when tanks were outdpsing the DPS. There's a middle ground to threat that they're looking for. Tank threat shouldn't be infinite, so they can't just do a few abilities and then kite around.

You can only get duplicate Conduits if you haven't "turned them in" in the Forge. Players should experience less issues with it as more Conduit slots and the third Soulbind is unlocked, and if it turns out only 1 Soulbind is viable/the best across all specs, they'll address that with tuning. Still no plans to change the Soulbind system in regards to multiple specs.
